Components
Components
- Pro
Album Carousel
Album covers on a 3D cylinder, dead centre: the playing cover square to the camera, its neighbours turned edge-on at the sides, a queue of tiny covers in the gaps. Each skip eases back, spins with motion blur and settles — and it loops seamlessly.
- Pro
Arc Carousel
A feature list curved onto a dial that steps through each entry, accenting the one at centre while the rest fade along the arc.
- Pro
Cascade Carousel
Framed photo cards on a diagonal: the active card front and centre, the ones already seen receding up and to the left, the ones to come stepping down and to the right, all softening with distance. The line snaps along one card at a time and loops seamlessly.
- Pro
Circular Carousel
A title resolves out of blur, icons pop in around it one by one, and the whole ring drifts into a slow orbit.
- Pro
Helix Carousel
Photo cards ride a 3D helix in from the top-right corner, swing through a wide turn at the centre and leave past the bottom-left — each card oriented by the path's own tangent and normal — while the brand resolves out of blur inside the turn.
- Pro
Reel Carousel
A vertical strip of full-bleed photo cards, like a reel being scrolled: one tall card in the middle with its title on the photo, dimmed slivers of the previous and next above and below. It snaps up one card at a time — the sliver below opening to full height as the current card closes — and loops seamlessly.
- Pro
Ring Carousel
Photo tiles trace a ring around a big title, clockwise from the top. The ring leans in depth, so it threads through the word — near tiles pass in front of the letters, far ones behind — and keeps turning while the title resolves out of a blur.
- Pro
Orbit Carousel
Image cards ride a leaning ellipse, sized by depth angle, swinging fast-slow-fast so each one is presented at the front.
- Pro
Bloom Carousel
One card held inside a line of type; the words then fly off the frame along x while the card blooms into a rotating 3D sphere under a real CSS camera.
- Pro
Crest Carousel
Image cards ride one circle and take their size from a single number: how far they are from the crest, so the card at the front dwarfs the one behind it.
- Pro
Shutter Carousel
A line of tracked caps drifts and stutters while photos pop in around it, pile up and are replaced faster than you can settle on one — then every copy of the brand collapses into one wordmark and the last photos shrink away.
- Pro
Slice Trail
An image stream as a carousel that never stops: photos flow along an S-curve at one steady speed, each arriving torn into horizontal slices that slide into register as it comes in, gliding on and dimming, and tearing apart again along the motion as it leaves — keyed to the path, not a clock, so nothing snaps and it loops seamlessly.
- Pro
Depth Trail
An image stream as a tunnel: photos fly up out of the screen along a sweeping curve at one steady speed — surfacing small, dark and soft near the vanishing point, growing in perspective, brightening and sharpening as they near, and sweeping out past the edge, big and in front. Continuous, so nothing snaps, and it loops seamlessly.
- Pro
Diagonal Carousel
Two arcs of photos streaming past each other, cards centred on the curve and growing toward the bottom-left, with a single word in the clear lane between them — the word swaps on a beat and lands a size too large, and once a loop the stream surges, smeared along the curve. Loops exactly.
- Pro
Scatter Trail
An image stream of tossed prints: photos flow along a zig-zag at one steady speed, each dropping in at its own loose angle and lean like a print landing on a table, sliding on and dimming, and lifting away out of focus as it leaves. Continuous, so nothing snaps, and it loops seamlessly.
- Pro
Pixel Trail
An image stream along an arc that comes in soft and leaves in pixels: pictures rise in out of a blur, sail over the top, and on the way down disintegrate from their trailing edge, their pixels blown back off the arc — all at one steady speed, keyed to the path, so nothing snaps and it loops seamlessly.
- Pro
Blob Trail
Lumps of liquid glass flowing down a snaking path, each a breathing metaball blob that's a window onto a contact sheet of photos — the photos light as the goo slides over them and dim as it passes, the necks between lumps stretching, touching and parting. Continuous, so nothing snaps, and it loops seamlessly.
- Pro
Chromatic Trail
An image stream where speed reads as colour: photos pour down a steep diagonal at one steady speed, each bursting in split into red, green and blue — skewed by the rush — and pulling back into register, then tearing apart into its channels again as it leaves. Continuous, so nothing snaps, and it loops seamlessly.
- Pro
Vision Carousel
Large image cards ride a ring laid flat into a row under a real 3D camera, each one turning to face the centre.